Hermione
Another piece of Harry Potter fanart. Thought it would be fun do some lip syncing this time.
I originally planned to render this piece with Arnold in Maya, decided to switch over to Unreal though, when it became apparent that the groom would severely drag out the render times. The hair works in real time in UE5 now.

Tools used:
Zbrush: sculpt
Maya: retopology, UVs, rigging & animation
Substance Painter: texturing
Xgen: groom
Unreal Engine 5: rendering
After Effects: compositing
Hermione
Published: